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Wesnoth Units database

Scout

(image)

All marauder children are evaluated by the clan lords at the age of only eight winters. All of the ones who seem extremely lithe and agile are selected to become Scouts, the first to enter every battle and the last to leave. Marauder chieftains usually use them almost as one would a mounted warrior.

Advances from:
Advances to: Raider
Cost: 15
HP: 29
Movement: 7
XP: 40
Level: 1
Alignment: chaotic
IDMarauder Scout
Abilities:
(image)axe
blade
6 - 3
melee
Resistances:
blade10%
pierce-10%
impact-10%
fire0%
cold20%
arcane0%
TerrainMovement CostDefense
Cave120%
Coastal Reef-100%
Deep Water10020%
Flat140%
Forest150%
Frozen250%
Hills160%
Impassable100100%
Mountains260%
Mushroom Grove330%
Sand140%
Shallow Water230%
Swamp330%
Unwalkable100100%